The aspect of Spiritual beings seen in many past Tales of games is brought back in concept, featuring Malak ( 聖隷 ?, "Holy Servants", Seirei), a tribe that uses the power of nature for their Artes. The game will also have a multitude of warrior groups, such as, Pirates, Samurais, Knights and the re-occurring beast transformations when a being is effected. Similar to real life, the game has its equator with both hemispheres being polar opposites in temperature and culture. The game will feature technologically advanced Kingdoms, ships and boats, as well as coexistent seasonal differences among locales despite being the prequel to Zestiria, the future. Areas of land and islands in the game are divided into "territories". It is often referred to as the Holy Midgand Empire. The game takes place on the continent of Midgand an archipelago, a holy land and focuses on many aspects of life such as warfare and spiritual culture and references. Key Items in the game's storyline and handed to Laphicet.
The game will have everlasting winter glaciers and auroras as well as exotic summer heat and beaches. As the player searches the world of Wasteland, they will find fragments of history and truth that never made it to the future era. Wasteland's continent comes to later be known as Glenwood (Greenwood) in Zestiria. The game's world of Wasteland is shared with Tales of Zestiria, although the events of Berseria occur centuries-in the distant past of Zestiria. The game released on Janufor North America and Janufor Europe. It released in Japan on Augfor the PlayStation 3 and PlayStation 4. The opening theme song 「 BURN」 is composed by FLOW. The game is a pre-sequel to Tales of Zestiria set in the distant past. The game received animated scenes from incorporate, Ufotable studio. The theme of the game was initially referred to as Emotion versus Reason, and its characteristic genre is titled RPG of Discovering your Own Reason to Live ( 君が君らしく生きるためのRPG, Kimi ga kimirashiku ikiru tame no RPG ?). The game title was announced on Jduring the Tales of Festival 2015 and had its own website opened. It is the sixteenth main entry overall in the Tales of series, developed by Namco Tales Studio and published by Bandai Namco Entertainment. The game was developed for the PlayStation 3, PlayStation 4 and Steam.
#TALES OF BERSERIA PC WONT START PS4#
It then launches for PS4 on January 24 in North America and January 27 in Europe, with a worldwide release of the PC version also coming on January 27. So far, no conclusive evidence is proven to disrupt the player experience."Ī demo of Berseria launches for both PS4 and PC on January 10. Denuvo has been proven to be a reliable way to fight piracy. "It wouldn't be fair to you if we didn't put any systems in place to prevent people who try to acquire the game through illegitimate means as it eventually will slow us down bringing games onto PC. "We love the community: It is you guys that ensure that we continually bring more Tales games out, and to a high caliber," reads a blog post. All of this can be seen in the images above.Īs for DRM, Bandai Namco confirmed Berseria uses Denuvo and explained why it was necessary.
#TALES OF BERSERIA PC WONT START FREE#
You're also free to fully remap the controls. Berseria also features 30 FPS and 60 FPS options, multiple levels of SMAA and FXAA, and other visual options. However, Bandai Namco notes the game will only upscale to 4K and doesn't feature native 4K graphics. Berseria's PC version offers support for resolutions ranging from 800圆00 all the way up to 4K.